Euro Truck Simulator 2 Mods: Realistic Physics Mod v7.0 | 1.4.1+ 1.4.8
Changelog v7.0 New Update! 1.4.1+ • Updated for 1.4.1+ • You can enable / disable speed limit manually • Works on Patch 1.4.1+ ( 1.4.1, 1.4.2, 1.4.3, 1.4.4, 1.4.5, 1.4.6, 1.4.7, 1.4.8 )
Changelog v7.0 • Physics settings have been entered more realistic for all trucks. • Cabin’s inside shake has been set more realistic. • Braking power is back to its original regulation. • Gearbox settings of v1.4.1 were made. • There isn’t any new gearbox option. Default game gearbox is used. • Phsysic settings for asphalt, sand roads etc. are now in their most suitable occasion. • Driving is more realistic now in rainy and sunny weather. • You can use it with which chassis you want. (4×2, 6×2, 6×4 8×4 etc..) • The gearbox settings weren’t touched. They are the original ones. • This mod just changes the suspension settings.
* If you find a mistake, please inform me. www.youtube.com/KacaKTV
Euro Truck Simulator 2 | Realistic Physics Mod v7.0 | Updated for 1.4.1+
Tested Versions 1.3.0 – 1.3.1 – 1.4.1+ ( Works on the New Patch! )
There is config variable in console “g_pedal_clutch_range”, that can tweak clutch pedal active area length. Range is 0.1 to 1.0 (default value is 1.0)
Fuel consumption during engine idle fixed
Redesigned Job Market’s job listing to be able scroll through all jobs
The speed limiter can be now disabled in Options screen.
Added Advisor warning messages related to retarder, parking brake and air pressure warnings are not shown when gear is set to neutral.
Added new optional control scheme where steering, accelerator and brakes can all be controlled by mouse
Ferry route length displayed in the job selection.
Loan installments are properly rounded up and displayed, improved timing of loan payments
Upgrade shop does not automatically discard everything with change of cabin/chassis. Only non-compatible accessories are removed
There is config variable in console “g_income_factor”, that can lower job income of you and your drivers for more challenge. Range is 0.0 to 1.0 (default value is 1.0)
World map can be closed by same key that opens it (default key M)
Fixed navigation lines on UK variant roundabout
Hundreds map fixes, tweaking and prettyfications
A2 highway completed (as in real life 2 lane highway) including tollgates
New road leading south from Szczecin in Poland
Fix – added some no-weather areas placed under some bridges to avoid rain appearing there
Wrongly set border between France and Belgium fixed
Grass, terrains and rocks intersecting walls of some tunnels fixed
Tons of other minor map fixes
Prefabs tweaking (improved AI flow somewhat, major AI rewrite is coming later)
Less steep quarry prefab to lessen weaker engine trucks having problems when going uphill
New small tollgates in Poland on A2 road
Fixed animations of various pedestrians
Asynchronous loading smoothes speed of resource loading resources, reducing overall lag and “spikes” for more even framerate
It is possible to skip the intro animation using a -nointro parameter
Fixed garage name in player truck relocation UI
Rain probability in both corner values ensures infinite weather duration
Weather can change after time fast forward
The save slot selection is shown after profile selection if there was problem with automatic load
There is config variable in console “s_rumble_enabled”, that can enable/disable sound of rumble stripes on the roads
Increased range of non-linerity slider in controller option screen
Fix potential crash related to recent Nvidia Optimus drivers changes
Added more job-start autosaves
Improved robustness to mod removals
Improved behavior of input wizard
Improved efficiency of memory pool usage
Renamed game.log and game.crash files to game.log.txt and game.crash.txt
Improved behavior of non-widescreen resolutions while driving
Experimental support for triple-monitors. Controlled by r_multimon_mode cvar (0-disabled, 1-wide fov with ui on central monitor, 2 – three separate views). In the three-view mode it is possible to compensate for bezels using r_multimon_border_fov_* cvars
The game will reset jobs whenever it detects certain changes in data
Added Georgian language to the game
Money sound played only on important events
Air brake sound fixed
Game will pause when Steam overlay appears
Steam notifications are positioned on the opposite side of the screen than Route Advisor
New sector based map format which supports simultaneous modifications by more than one user and local extensions as long they operate in separate sectors.
Many definition lists (e.g. types of AI trucks) can be now simultaneously extended by more than one mod.
As result of multiple changes it is now possible to have more than one reverse speed in modded trucks.